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Installing World of Goo on 64-bit Linux
Re: Installing World of Goo on 64-bit Linux
« Reply #15 on: February 14, 2009, 03:26:36 PM »

I'm on 8.10 Intrepid with kernel 2.6.27-11-generic and my pulseaudio version is 0.9.14. Pretty sure that's the most recent version.  I've had sound issues with this laptop before, sound capture has never worked.

I guess I can still play the Windows version in wine, that worked okay before. Thanks for your help.

I'm using the same set-up and it works for me so I guess it must be your sound card or its settings not the versions of the software.
I also haven't been able to record sound.
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Re: Installing World of Goo on 64-bit Linux
« Reply #16 on: February 14, 2009, 05:20:05 PM »

How exactly would I go about downgrading libx11?

The game runs, but the video rapidly flashes between the game and black...

I'm on Ubuntu 8.10 x64, with Linux 2.6.27-11-generic.
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Re: Installing World of Goo on 64-bit Linux
« Reply #17 on: February 14, 2009, 08:11:57 PM »

I can't get it to run on 64-bit Arch Linux.
After installing the appropriate lib32's the game exits without any errors to the console and WorldOfGoo.log is empty.
Any tips for me?
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Re: Installing World of Goo on 64-bit Linux
« Reply #18 on: February 15, 2009, 12:43:22 AM »

I installed WOG on AMD64 Ubuntu 9.04 by using --force, but when I try to run it from the main menu, I get the following error:

exec: 22: ./WorldOfGoo.bin: not found

I get the same error if I just run WorldOfGoo from the shell.

Ideas?
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Re: Installing World of Goo on 64-bit Linux
« Reply #19 on: February 15, 2009, 03:17:42 AM »

I can't get it to run on 64-bit Arch Linux.
After installing the appropriate lib32's the game exits without any errors to the console and WorldOfGoo.log is empty.
Any tips for me?

Have you downgraded or updated (through ABS!) lib32-libx11 as mentioned in the Arch Forums and at the top of the topic?
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Re: Installing World of Goo on 64-bit Linux
« Reply #20 on: February 15, 2009, 04:44:33 AM »

Quote
Have you downgraded or updated (through ABS!) lib32-libx11 as mentioned in the Arch Forums and at the top of the topic?
Installing lib32-libxcb-1.1.93 via ABS did the trick.
I was under the impression that if the faulty libxcb was causing problems you would get an error message.
My bad, thank you.
« Last Edit: February 15, 2009, 05:08:40 AM by Jayden »
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Re: Installing World of Goo on 64-bit Linux
« Reply #21 on: February 15, 2009, 05:18:22 AM »

I'm having trouble running the demo under 64-bit Gentoo. I've installed it using the ebuild from portage, but running it gives me a black screen that I have to reboot my computer to get out of. It seems to change the resolution of my desktop, because I noticed my icons being rearranged into the top left part of my desktop upon rebooting. Here is the content of WorldOfGoo.log:

[t=0.00] InhibitGnomeScreensaver constructor: couldn't execute "gnome-screensaver-command"!
[t=0.00] Failed to read persistent data from "/home/dain/.WorldOfGoo/pers2.dat"!
[t=0.00] No supported language found for locale C.
[t=0.00] Primary language: en
[t=0.00] Created 800x600 (32 bpp) graphics surface.
[t=0.00] Created virtual viewport of size 800(+0)x600(+0)
[t=0.00] Using audio driver: alsa
[t=0.00] resized from 800x600 to 800x600
[t=0.00] loading game (version 1.40linux)...
[t=0.38] could not load image "res/images/flags/xx"
[t=1.47] Game paused...
[t=1.47] FileOpen("res/levels/MapWorldView/newmail.anim.binltl", 17, 0xeef5ff54) failed!
[t=1.47] FileOpen("res/levels/MapWorldView/MapWorldView/rot_1rps.anim.binltl", 17, 0xeef5ff54) failed!
[t=1.47] Game resumed after 0.533 seconds
[t=1.54] FileOpen("res/movie/MomTextSwap_displayloop/MomTextSwap_displayloop.movie.binltl", 17, 0xeef601ac) failed!
[t=1.54] FileOpen("res/movie/MomTextSwap_swap/MomTextSwap_swap.movie.binltl", 17, 0xeef601ac) failed!

I've tried disabling Compiz with the same results.
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Re: Installing World of Goo on 64-bit Linux
« Reply #22 on: February 15, 2009, 05:55:01 AM »

I installed WOG on AMD64 Ubuntu 9.04 by using --force, but when I try to run it from the main menu, I get the following error:
exec: 22: ./WorldOfGoo.bin: not found
I get the same error if I just run WorldOfGoo from the shell.
This almost certainly means you don't have 32 bit compatibility libraries installed. Did you install the ia32-libs package? (You may have to reboot afterwards, I don't recall exactly.)
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Re: Installing World of Goo on 64-bit Linux
« Reply #23 on: February 15, 2009, 06:05:31 AM »

I'm having trouble running the demo under 64-bit Gentoo. I've installed it using the ebuild from portage, but running it gives me a black screen that I have to reboot my computer to get out of.
This is probably video card related. I'd say disable Compiz but apparently you tried that. Maybe you need to install the emul-linux-x86-soundlibs package too?

To make testing easier, you could could set fullscreen mode to false (in /opt/WorldOfGoo/properties/config.txt) so the game runs in a window, so hopefully you can then close the window when it locks up, instead of having to reboot.
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Re: Installing World of Goo on 64-bit Linux
« Reply #24 on: February 15, 2009, 06:17:11 AM »

This is probably video card related. I'd say disable Compiz but apparently you tried that. Maybe you need to install the emul-linux-x86-soundlibs package too?

To make testing easier, you could could set fullscreen mode to false (in /opt/WorldOfGoo/properties/config.txt) so the game runs in a window, so hopefully you can then close the window when it locks up, instead of having to reboot.

I already have emul-linux-x86-soundlibs installed. I also tried using SDL_AUDIODEVICE = dummy, with the same results... I changed fullscreen to false, and the game does launch in a window, but my machine still locks up, displaying artifacts on the screen. I am still able to move my mouse cursor, but cannot click on anything. I'm attaching a "screenshot" that shows what my screen looks like after launching WorldOfGooDemo. I'd say you're right on the money thinking it's video card related...


* goo.jpg (116.85 KB, 2048x1536 - viewed 528 times.)
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Re: Installing World of Goo on 64-bit Linux
« Reply #25 on: February 15, 2009, 06:33:38 AM »

That's... pretty spectacular. If it's driver-related (or maybe X server related, or something even more subtle) I don't really know how to help you.

One thing that you can try, though, is download the demo .tar.gz, extract it (e.g. to your homedir or desktop) and run that. The Gentoo ebuild uses the game binaries with custom compiled libraries (such as SDL) which isn't officially supported.
Re: Installing World of Goo on 64-bit Linux
« Reply #26 on: February 15, 2009, 10:06:40 AM »

Quote
A recent version of the lib32-libxcb package has a bug, which causes it not to work with this game (and many others). If this applies to you, downgrade to an earlier version. See this topic on the Arch Linux forms for details. For more information on running 32-bit applications on a 64-bit Arch Linux distribution, read this article on the Arch Linux wiki.

With the newest versions of both lib32-libx11 (1.1.99.2-2) and lib32-libxcb (1.1.93-1) the game runs fine on Arch Linux.
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Re: Installing World of Goo on 64-bit Linux
« Reply #27 on: February 15, 2009, 12:34:00 PM »

The game runs for me under Arch linux 64-bit, but it definitely doesn't run near as smoothly as on windows. Anyone else noticing any slow downs? I have an nvidia 8400M GS. I've tried changing the value in the config file for use with nvidia drivers but it doesn't seem to make a difference, there is definitely performance issues when there are more then 15 goo balls or so.
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Re: Installing World of Goo on 64-bit Linux
« Reply #28 on: February 15, 2009, 12:41:42 PM »

Have you tried without Compiz/desktop effects/etc.?

That usually is the source of performance problems on Linux.
Re: Installing World of Goo on 64-bit Linux
« Reply #29 on: February 15, 2009, 12:43:57 PM »

Yeah, makes little to no difference, performance is still pretty poor
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