Kyle Gabler is one of the guys behind the Experimental Gameplay Project, and recently a game designer and magic rapid prototyper with Maxis & EA.
Ron Carmel was previously a game developer with EA's pogo.com. Before that, he developed visual fx software and immersive haptic simulations.
Together, they are an unstoppable force on the front lines of the indie revolution.
Ron on the left,
Kyle on the right,
2D BOY all around.