Kyle Gabler is one of the guys behind the Experimental Gameplay Project, and recently a game designer and magic rapid prototyper with Maxis & EA.
Ron Carmel was previously a game developer with EA's pogo.com. Before that, he developed visual fx software and immersive haptic simulations.
Together, they are an unstoppable force on the front lines of the indie revolution. |

Ron on the left,
Kyle on the right,
2D BOY all around. |