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	<title>Comments on: Android Release Rescheduled To Monday, November 28</title>
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		<title>By: goofan</title>
		<link>http://2dboy.com/2011/11/23/world-of-goo-android-release-date/comment-page-1/#comment-30293</link>
		<dc:creator>goofan</dc:creator>
		<pubDate>Tue, 06 Dec 2011 03:00:21 +0000</pubDate>
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		<description><![CDATA[Would it be possible to have a version without openfeint? I have no interest such things and it gets annoying to have to click no every so often.

I just purchased through paypal. Thanks for allowing direct purchase.]]></description>
		<content:encoded><![CDATA[<p>Would it be possible to have a version without openfeint? I have no interest such things and it gets annoying to have to click no every so often.</p>
<p>I just purchased through paypal. Thanks for allowing direct purchase.</p>
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		<title>By: Sveakungen</title>
		<link>http://2dboy.com/2011/11/23/world-of-goo-android-release-date/comment-page-1/#comment-29800</link>
		<dc:creator>Sveakungen</dc:creator>
		<pubDate>Tue, 29 Nov 2011 12:43:46 +0000</pubDate>
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		<description><![CDATA[Could you add some haptic feedback when you reach the &quot;stretch&quot; limit for a single goo ball, would help, cause on a &quot;touch&quot; device you often dont see it so clear(the stretch limit), and it would help the player later on when the games gets more stressful!!]]></description>
		<content:encoded><![CDATA[<p>Could you add some haptic feedback when you reach the &#8220;stretch&#8221; limit for a single goo ball, would help, cause on a &#8220;touch&#8221; device you often dont see it so clear(the stretch limit), and it would help the player later on when the games gets more stressful!!</p>
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