It’s official, World of Goo for iPhone will launch this Thursday, April 14! It will be priced at $2.99 (and equivalents in the rest of the world) but will be on sale for $0.99 for the first 24 hours after release.
At the very same time, we will release an update for World of Goo HD (still $4.99), which will make it a Universal App.
This means that if you want to play on both iPad + iPhone/iPod, you should get the $4.99 HD version, and if you want to play on your iPhone/iPod only, you should get the $2.99 non-HD version. Remember, this game requires an iPhone 3GS or iPhone 4 or 3rd generation iPod Touch or newer.
Warning: We have discovered a strange new character who mysteriously appears after the end of the game. This new character seems to appear only in the iOS versions of World of Goo. But upon further investigation, there seems to be a good reason for that.
The Goo Balls are restless. I’m sure they are attempting to communicate a big wet thank you to all you fantastic fans out there who have supported us through the years with praise, excitement, and the spreading the word. Thank you all! Hope you dig it.
Q: Do both versions support retina displays?
A: Yes, both versions support retina displays, and should look identical. Update: Some players are reporting lack of “retina” support. We’re investigating. Thanks for the feedback.
A: Yes, World of Goo supports pinch-to-zoom when played on small screens. Pinch away!