We just submitted the iPhone version of World of Goo to App Store for approval, expect it to be out soonish! We will post again when we have a final release date, but in the mean time, there are a few things we’d like to share about it.
We realized after the fact that the way we set pricing for the iPad version wasn’t very friendly to fans and early adopters (started at $10, lowered to $5 after a month when we realized $10 was too high). Having learned some lessons from our first App Store release, we decided to do things in the most transparent and fan-friendly way possible this time around.
The iPhone version of World of Goo will be priced at $2.99 in the US (and the usual equivalents elsewhere). BUT, it’s going to be discounted to $0.99 for the first 24 hours after release as a way to say thank you to the early adopters.
Additionally, we thought the most fan-friendly thing to do with the iPad (HD) version is to make it universal. So if you already bought the iPad version, you will essentially be getting the iPhone version for free. Bon appetit!
One last detail to note about the iPhone version: it will require an iPhone 3GS or iPhone 4 to play. The iPhone 3G was simply not fast enough to run the game as smoothly as we would have liked it to. For the techies among you, the requirement is an armv7 or better processor.
[UPDATE: for those of you asking about iPod touch, the game will require a 3rd generation iPod touch or newer]