Pretty big news…

cover2.png1. World of Goo has gone gold!  I can hardly believe it, but we just submitted a PC gold master to our North American retail partner.  Keep an eye out for this box around the first week of November.  The WiiWare and online releases will likely happen sooner… stay tuned!

2. OCD criteria have been tightened up quite a bit.  Optimization crazy goo suckers will have a field day with them.

3. The names of all beta testers and forum peepz have been added to a special thanks section in the readme file.  Thanks for all your help and support over the last year!

4. We’re putting the final touches on the WiiWare version and expect to submit it to Nintendo for approval this month.

5. We made a last minute decision to change our sound library.  World of Goo now uses irrKlang, which is a lot less expensive than bass and fmod and has a much nicer API.

60 Responses to “Pretty big news…”

  1. Patrick JS Says:

    Hey, I just read your GameCathedral interview – will the added, European content be like “downloadable” content for the other versions, or even just the PC version? Also, will you call the profanity pack the non-PC version, or ignore pun-potential altogether?

  2. HANGBoY Says:

    ! (:D) woot

  3. lafe Says:

    congratz

  4. lafe Says:

    one game i will buy

  5. Thomas Dahle Says:

    4 days until the the game will be released (as it should be released this summer…summer ends 22nd september)

    Also, we who pre-ordered the game shall get it one week before the official release…which means the official release will not be released this summer.

    I’m not an angry man, just remindning the developers to keep their promises.

  6. The Happy Friar Says:

    um…. did you read the new post you commented on? It’s coming out in november, preorders will be ~a week before the public release.

  7. ZuggZugg Says:

    First off, congrats on finally finishing the game. If the Chapter 1 preview is any indication of the quality of the game, I’m sure many will be happy with all the effort and extra time put into the final product.

    I’ve been waiting all summer for this release. I’ve been checking 2DBoy’s website daily for months and pre-ordered in the spring.

    Mr. Friar, did you read the original post that Thomas commented on? The boxed version is expected in the first week of November, WiiWare and Online expected sooner. Sooner could mean anything like in 5 minutes say…or 5 minutes before the first week of November.

    Thomas was just pointing out that 2DBoy made a commitment that the game was expected in the summer. The summer ends in 3 days by my count. In addition 2DBoy committed to a 1 week advance availability for pre-orders.

    Thomas is just pointing out that 2DBoy didn’t technically meet their commitments, although it sounds like they’re not too far off. ;^) While I hate being promised something and having to wait longer than originally planned, I also appreciate that games development like any artform takes time to get it right. I much prefer the development approach based on quality versus artificial dates.

    Blah blah…

  8. Ron Carmel Says:

    it’s true, we didn’t meet our commitment to ship this summer, and i apologize. it really is a matter of putting out something we’re proud of vs something that’s on time. i can understand people being disappointed and even pissed off, so if any of you regret pre-ordering, just send us an email via our contact page and we’ll send you a refund. look on the bright side, for every day that you sit around waiting, we’re working our little butts off. feel better now? :)

  9. timmy Says:

    any idea when the mac/linux version will be released?

  10. Shinigami Says:

    “for every day that you sit around waiting, we’re working our little butts off. feel better now?”
    Well that does sound promising enough to make me wait for the game to finally ship to my e-mail! :)